Detail of award: BSc
(Hons) Games Programming 2022 Entry
Name of award: BSc (Hons) Games
Programming
In order to achieve the named award above students must meet all requirements of this award map.
STAGE 1
Code |
Title |
Credits |
Status |
Pre-Requisites |
Fundamentals of Computing Systems |
20 |
Compulsory |
None |
|
Video Games Architecture and Optimisation |
20 |
Compulsory |
None |
|
Game Techniques 1 |
20 |
Compulsory |
None |
|
Problem Solving & Programming |
20 |
Compulsory |
None |
|
Group Project 1 (Games) |
20 |
Compulsory |
None |
|
Database Design and Development |
20 |
Compulsory |
None |
Students must take all modules.
STAGE 2
Code |
Title |
Credits |
Status |
Pre-Requisites |
Indie Games Development |
20 |
Compulsory |
None |
|
Native Programming and Compilation |
20 |
Compulsory |
None |
|
Mobile Application Development |
20 |
Compulsory |
None |
|
Graphics 1 |
20 |
Compulsory |
None |
|
Game Techniques 2 |
20 |
Compulsory |
None |
|
Group Project 2 (Games) |
20 |
Compulsory |
None |
Students must take all modules.
OPTIONAL PLACEMENT YEAR
Code |
Title |
Credits |
Status |
Pre-Requisites |
Learning
Through Work (WBL)1 |
40 |
Designated |
None |
Students must have completed 100 credits at
Level 5 in order to undertake placement
STAGE 3
Code |
Title |
Credits |
Status |
Pre-Requisites |
Games
Dissertation |
20 |
Compulsory |
None |
|
Simulation
and Dynamics |
20 |
Compulsory |
None |
|
Advanced AI and Applications |
20 |
Compulsory |
None |
|
Graphics 2 |
20 |
Compulsory |
None |
|
Game Techniques 3 |
20 |
Compulsory |
None |
|
Group Project 3 |
20 |
Compulsory |
None |
Students must take all modules.
Students who do not
complete the Honours Degree will be eligible for an Ordinary Degree in the
named subject upon successful completion of a minimum of 60 Level 6 credits.
These can be from any Level 6 modules, whether identified as compulsory or
designated.
shgamesprog22
21/3/22